He patiently listens as a small child explains the aforementioned weirdly sexualized fighting game with the lady bugs. He explains that you can’t judge a book by its cover to some businessman who was scammed by gangsters. He helps a woman sell matchbooks so she can buy a present for her boyfriend. There are also a ton of side quests around town where Kiryu just teaches people after-school life lessons. His trademark one-liner is either “What?” or “Huh?” and he seems to take racing toy cars really seriously. The thing I learned about Kiryu is that the guy is a huge doofus. But when you’re not doing those things, there are a few options for entertainment - such as racing toy cars or taking selfies or playing a weirdly sexualized fighting game featuring women dressed as bugs. Most of the time, you’ll be punching the daylights out of lowlifes or slamming into people on the sidewalk at breakneck speed while trying to get to a burger joint across town. Sometimes there are objects you can use to clobber your enemies, and if you’re near certain parts of the environment, Kiryu will perform a special finishing move. If you want, you can also equip melee and range weapons to supplement your martial arts. They’re not arbitrary, either some enemies will require you to adopt the fleet-footed quick jabs of rush mode, while others might force you to pack a bigger punch with beast mode. You can switch between four different combat styles - brawler, rush, beast, and dragon - and each feels different. You spend a lot of your time fighting, but for the most part, it stays fun and interesting. While Kiryu’s trying to unravel the mystery of Yumi’s disappearance and how it’s related to the yakuza, he predictably encounters a lot of people who want to kill him or just beat him up. Yumi is missing, and the yakuza is in the throes of a violent power struggle after someone stole 10 billion yen of their money and assassinated their head chairman. Kiryu takes responsibility for it, and after 10 years in the clink, he gets out only to discover that things have gotten complicated while he was gone. At the start, she’s kidnapped and Kiryu’s best friend Akira Nishikiyama murders the mob boss who abducted her. The story’s core is Kiryu’s search for Yumi, his childhood friend and love interest. It adds a bit of realism, though that’s probably not a high priority in a game where you can eat a bowl of udon noodles in the middle of a fight to recoup some health. I also thought it was a nice touch that when Kiryu’s accompanied by another character, the two of them will have a chat while they stroll. It helps that each of the different neighborhoods within Kamurocho had different personalities, whether it’s the narrow streets of Champion District versus the modern spacious roads in Theater Square. Con artists and solicitors will stop Kiryu in his tracks and try to get him to let them read his palm or to come into their bar to have a drink.Įven though the district feels like a sprawling city center, it’s still a manageable size and I had no trouble navigating the map or with getting lost. If you run into too many people, some of them will start fights with you. You can hear the passersby converse as you’re on your way to beat up some hoodlums or to get some steamed buns at the convenience store. Not only does Kamurocho look great, but it also feels like a real city. Everything from the cramped alleyways to the street hawkers to the quality of light in the early morning felt outstandingly authentic. It reminded me of the time I’ve spent in Seoul, South Korea, and Taipei, Taiwan. I was amazed by how Sega managed to capture and re-create the neon claustrophobia of night life in the city. Kiryu spends most of Yakuza running around and rough-housing in the streets of Kamurocho, a fictional Japanese neighborhood that’s based on the red-light district in Tokyo. MetaBeat will bring together metaverse thought leaders to give guidance on how metaverse technology will transform the way all industries communicate and do business on October 3-4 in San Francisco, CA.
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